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Modern Warfare (2019)

Call of Duty: Modern Warfare, developed by Infinity Ward and published by Activision.

Released October 25, 2019, for Windows, Playstation 4, and Xbox One.

  • Call of Duty: Modern Warfare
  • Call of Duty: Warzone
  • Designer of 3 Co-Op Operations: Harbinger, Brimstone, and Headhunter.
  • Designer of the Co-Op Modified Playlists for Harbinger and Brimstone.
  • Designer of the Warzone Cargo Train in Season 5.
  • Helped support all around Co-Op / Survival / Multiplayer / Warzone, fixing lots of bugs.

Designer of 3 Co-Op Operations: Harbinger, Brimstone, and Headhunter.

I was the lead designer and scripter of these missions. I worked in collaboration with many departments to get these missions created including Co-Op Design, VFX, Audio, Animation, Modelling, Rigging, Engineering, Quality Assurance, and Marketing.

Harbinger: Locate intel in the mountainous Verdansk suburbs, collecting more intel decreases the time needed to progress to the next POI. After enough time to decipher the intel, Laswell provides info on how to rescue the hostage codnamed MAGE. Rescue MAGE from the enemy convoy near the apartment building up the hill, and exfil them with the skyhook device!

Brimstone: Infiltrate the Smuggler's Verdansk Quarry base. There are a lot of enemies here. Hack the Quarry train control stations, and then call in the train to the POI. Plant explosives on the Smuggler's Train and exfil with the skyhook as the train explodes!

HeadHunter: Hack the 5 Scramblers around the Verdansk stadium, as an onslaught of enemies attack you! Each scrambler has its own enemy types. This mission is very chaotic (and I think I upset a lot of people lol).


Jacksfrags playing a bit of Brimstone, then Headhunter, then onto my coworker AJ's "Crosswind" mission.


"Topham" playing Harbinger.


"Topham" playing Brimstone.


"Topham" playing Headhunter.


Designer of the Co-Op Modified Playlists for Harbinger and Brimstone.

The UI was done by a different department, but I was the lead designer and scripter of the custom rule sets in these playlists.

Harbinger Modified: A nuke will drop in a few minutes, progress adds time!

Brimstone Modified: Enemies throw a lot of grenades. Players have a reduced laststand time (5s).

Designer of Survival Mode's post-launch updates/QoL updates.

"Temyca" playing Harbinger Modified Veteran.


"Temyca" playing Brimstone Modified Veteran.


"THE ONE BOOM" reviewing Survival Mode.



Designer of the Warzone Cargo Train in Season 5.

I was the lead designer and scripter of the Warzone Cargo Train. I worked in collaboration with many departments to get this created including Multiplayer Design, VFX, Audio, Animation, Modelling, Rigging, Engineering, Networking, Quality Assurance, and Marketing.

Warzone Season 5 Trailer - showing off a bit of my Train.


Helped support all around Co-Op / Survival / Multiplayer / Warzone, fixing lots of bugs. This game was a lot of work, but also a lot of fun to put together. I worked with a lot of great developers. Some of my favorite memories were playtesting at the office on the Groundwar MP tests, doing goofy stress tests with 75 other developers in person. Let me know if you've played these modes, or if you find any bugs!


Official Game Reveal Trailer, May 30, 2019.


Official Multiplayer Reveal Trailer, August 1, 2019.


Official Special Ops Trailer, Oct 8, 2019.


Official Special Ops Survival Mode Trailer, Oct 24, 2019.